SSX ON TOUR

HELLO HERE I AM BACK WITH NEW GAME AND THAT IS SSX ON TOUR THIS GAME IS RELEASED IN NORTH AMERICA IN 2005 AND THERE MORE RELEASE LATER IT’S A
SKIING GAME AND THERE IS LOT’S OF PLAYER TO SELECT AND PLAY THERE ALSO LOT’S OF LEVEL WHICH YOU CAN UNLOCKED BY PLAYING AND COMPLETED PREVIOUS LEVELS I HOPE YOU LOVE THIS GAME AND DON’T FORGOT TO CHECK OUT MY WEBSITE DAILY FOR NEW CONTENT THANKS.

MORE INTERESTING THINGS ABOUT THIS GAME

The gameplay in SSX on Tour is similar to that in SSX 3, with similar controls and the overall aims of events remaining the same – snowboard down a mountain while gaining points for various tricks that can be performed. After each trick, a player’s “boost bar” builds up, and once full enables a player to perform special moves – known as “Monster Tricks”. Despite the similarities, numerous changes were made to the structure of races and events themselves. Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier (skiing being a new feature in the game). Once created, their ‘boarder can compete in official competitions (known as “Events”), or unofficial challenges known as “Shreds”. Each completed event or challenge gains their character “Hype”, raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one.

With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. In addition to seven returning SSX veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. In the Nintendo Gamecube version three Super Mario Bros. characters were featured. (Mario, Luigi, and Princess Peach) There is also a slope called “Nintendo Village” which was a hill that went past buildings and other properties. Some icons from the Super Mario Bros. series appeared. (Super mushrooms, super stars, etc.) Unlike its predecessor, SSX3, no online play was included on any of the versions of SSX On Tour. The main focus was on improving the single-player storyline mode, implementing the character-creation system, the selection of new tracks, and the addition of skiing as well as snowboarding.

The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. It also has omitted the use of bonuses on the special “Monster Tricks”.

This game is presented in the style of a sketch-book, a new direction for the SSX series. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as “skulvis”, continuing the theme.

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